|
PARTICLE EDITOR FOR BIOEXPLORER GAME INSTRUCTIONS
Overview: Particle Editor is a collection of environments that respond to changes in your stress measurements. There are over 20 different environments to choose from.
Particle Environments: Each particle system environment (.par) can contain music, a background image, and an interactive particle display, such as rain falling, a candle flickering, or complex abstract graphical displays. The goal of each particle environment appears in the “About this Environment” window when you open the environment. You may try to light a candle, make flowers appear, make fish swim, snow fall, or control an abstract shape.
In Game Help: For more extensive help, keyboard controls and much more go to the Particle Editor help menu and choose “Help…”.
Program Use: 1. Go to File->Open… and open the .par file you would like to use. 2. Read the “About this Environment” description so that you know how the environment will respond. 3. Change the particle effect and music by changing the rewards / inhibits. Randomly Changing Systems: You can now quickly change the background image and particle image to new random images. This can help keep using a particular feedback system interesting. Press Ctrl+R, or go to Settings->New Random Images, to change the images. Changing the images does not affect the feedback settings / general goal of the system. For instance, if your were trying to get fish to swim left over an ocean background, and you press Ctrl+R, you may now be trying to get leaves to fly left over a night sky. In either case the target is the same (e.g. get the objects to move left) and the feedback is the same (e.g. how quickly do they move left). Using the BioExplorer SomaticVision.bxd design: The SomaticVision.bxd allows you to reward any one frequency
band and inhibit any one or two frequency bands. To begin open the SomaticVision.bxd design (in BioExplorer) and set your reward and inhibit bands. You can go to ‘Tools->Filters’ to adjust the frequency bands (12-15 Hz, etc.) then double click on the band you want to change (and enter your values) or click once and use the arrow keys (left-lower, right-higher, up-wider, down-narrower). Set both the Low and High inhibits to the same range if you wish to only use a single inhibit. The inhibits and the reward thresholds are set to auto-threshold
(percent success). You can adjust the percent success of the thresholds by double-clicking a threshold object in the Signal Diagram and changing the ‘Auto Target (Percent Success)’ value. The default low and high inhibits are broad, covering 0.5Hz – 38.0Hz. The default reward is 12.0Hz – 15.0Hz. Warning about designing your own BioExplorer designs: This is an advanced and difficult topic. Most users should not try to customize their own BioExplorer designs for use with Particle Editor / Inner Tube. If you would like a custom design made for you please see the "Creating a BioExplorer Custom Design" help topic from within the program help (Help->Help...).
|